Take advantage of our point's Free Pastebin Roblox Scripts and cheats. Get Started. How to Execute a Roblox Script? If you're looking for help with Bee Swarm Simulator, the linked Discord server has plenty of people ready to help. ["PineTree Field"] = CFrame.new(-318, 68, -150). Free Download Bee Swarm Simulator Roblox Hack and Script - Auto Farm. CLICK HERE TO GET THE SCRIPT. Sign Up , it unlocks many cool features! Launch the game and launch the exploit. Get the best hacks, with White Gui, Bee Swarm Simulator is developed by Swedish game developer Hyper Hippo Productions AB. 0 0. raw download clone embed print report-- Bee Swarm Simulator Gui Created by IruanGamerYT-- -- Discord Falecido#0880 -- Last updated 01st April 2018 -- AutoDigActive = false PollenFarmActive = false Field1AFActive . bee swarm, bee swarm simulator, simulator hack, auto farm hack, auto farm script, auto farm bee swarm. ["StrawBerry Field"] = CFrame.new(-169.3, 20, -3.2). | 0.70 KB, We use cookies for various purposes including analytics. This is absolutely risk-free and works with all executors. ", FindTreasuresText1.TextYAlignment = Enum.TextYAlignment.Top, ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ExtrasScreen.BorderColor3 = Color3.new(0, 1, 0), ExtrasScreen.Position = UDim2.new(0, 498, 0, 5), ExtrasScreen.Size = UDim2.new(0, 50, 0, 20), ExtrasScreen.TextColor3 = Color3.new(1, 1, 1), ExtrasFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), ExtrasFrame.BorderColor3 = Color3.new(0, 0, 0), ExtrasFrame.Position = UDim2.new(0, 428, 0, 34), ExtrasFrame.Size = UDim2.new(0, 170, 0, 80), NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), NoClip.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPTool.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPTool.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReJoinServer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ReJoinServer.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReJoinServer.Position = UDim2.new(0, 5, 0, 55), ReJoinServer.Size = UDim2.new(0, 160, 0, 20), ReJoinServer.TextColor3 = Color3.new(1, 1, 1), InfoScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), InfoScreen.BorderColor3 = Color3.new(0, 1, 0), InfoScreen.Position = UDim2.new(0, 553, 0, 5), InfoScreen.Size = UDim2.new(0, 40, 0, 20), InfoScreen.TextColor3 = Color3.new(1, 1, 1), InfoFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), InfoFrame.BorderColor3 = Color3.new(0, 0, 0), InfoFrame.Position = UDim2.new(0, 398, 0, 34), InfoFrame.Size = UDim2.new(0, 200, 0, 130), InfoText1.BackgroundColor3 = Color3.new(0, 0, 0), InfoText1.BorderColor3 = Color3.new(0, 0, 0), InfoText1.Position = UDim2.new(0, 5, 0, 5), InfoText1.Size = UDim2.new(0, 190, 0, 130), InfoText1.TextColor3 = Color3.new(1, 1, 1), InfoText1.Text = "This Gui was created by LuckyMMB@V3rmillion.net\nDiscord https://discord.gg/GKzJnUC\n\nCredits:\nsirelKilla @ v3rmillion for the pollen farming script", InfoText1.TextYAlignment = Enum.TextYAlignment.Top, game.StarterGui:SetCore('SendNotification', {, Close.MouseButton1Down:connect(function(), button.MouseButton1Click:connect(function(), FindTreasures.MouseEnter:connect(function(), FindTreasures.MouseLeave:connect(function(), local player = game:GetService("Players").LocalPlayer, workspace.Collectibles.ChildAdded:Connect(function(part), if currp and (part.Position-currp).magnitude < 50 then, local pollenLbl = player.Character:FindFirstChild("ProgressLabel",true), local maxpollen = tonumber(pollenLbl.Text:match("%d+$")), local pollenTool = player.Character:FindFirstChildOfClass("Tool") or player.Backpack:FindFirstChildOfClass("Tool"), if pollenTool==nil or pollenTool:FindFirstChild("ClickEvent")==nil then, fieldpos = {Vector3.new(-207.426,3,132.8),Vector3.new(-207.426,3,162.8),Vector3.new(-207.426,3,192.8)}, fieldpos = {Vector3.new(-129.7,3,111.7),Vector3.new(-89.7,3,111.7),Vector3.new(-69.7,3,111.7)}, fieldpos = {Vector3.new(-70.35,4,221.5),Vector3.new(-30.35,4,221.5),Vector3.new(10.35,4,221.5)}, fieldpos = {Vector3.new(106.8,4,100.5),Vector3.new(146.8,4,100.5),Vector3.new(186.8,4,100.5)}, fieldpos = {Vector3.new(140.17,33,196.3),Vector3.new(180.17,33,196.3),Vector3.new(220.17,33,196.3)}, fieldpos = {Vector3.new(-178.178,20,29.8),Vector3.new(-178.178,20,-9.8),Vector3.new(-178.178,20,-39.8)}, fieldpos = {Vector3.new(-81.4,20,-3.5),Vector3.new(-41.4,20,-3.5),Vector3.new(-1.4,20,-3.5)}, fieldpos = {Vector3.new(92.9,20,-25.6),Vector3.new(132.9,20,-25.6),Vector3.new(172.9,20,-25.6)}, fieldpos = {Vector3.new(-282.835,20,129),Vector3.new(-322.835,20,129),Vector3.new(-362.835,20,129)}, fieldpos = {Vector3.new(-310.1,65.5,-128.1),Vector3.new(-310.1,65.5,-168.1),Vector3.new(-310.1,65.5,-208.1)}, fieldpos = {Vector3.new(-159.5,68,-101.5),Vector3.new(-194.5,68,-112.5),Vector3.new(-229.5,68,-101.5)}, fieldpos = {Vector3.new(-156.5,67,-183.8),Vector3.new(-191.5,67,-183.8),Vector3.new(-226.5,67,-183.8)}, fieldpos = {Vector3.new(295.3,70.2,-198.1),Vector3.new(260.3,70.2,-198.1),Vector3.new(225.3,70.2,-198.1)}, fieldpos = {Vector3.new(55, 176, -145),Vector3.new(55, 176, -185),Vector3.new(55, 176, -225),Vector3.new(95, 176, -225),Vector3.new(95, 176, -185),Vector3.new(95, 176, -145)}, fieldpos = {Vector3.new(-220,3.3,220),Vector3.new(-220,4,180),Vector3.new(-220,4,140),Vector3.new(-220,4,100),Vector3.new(-190,4,126),Vector3.new(-190, 4, 166),Vector3.new(-190, 4, 206)}, while PollenFarmActive and player.leaderstats.Pollen.Value#fieldpos then posIndex=1 end, local angle = CFrame.Angles(0,math.pi*.5*rot,0), currp = fieldpos[posIndex]+angle.lookVector*10, player.Character.HumanoidRootPart.CFrame=CFrame.new(currp)*angle, if player.leaderstats.Pollen.Value+1>maxpollen then break end, player.Character:MoveTo(player.SpawnPos.Value.p), game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking"), repeat wait(0.5) until player.leaderstats.Pollen.Value < 1. Add comment. ["Honeystorm Dispensor"] = CFrame.new(238.4, 33.3, 165.6). PoseiDonBrYt. [ NEW Updated ROBLOX Bee Swarm Simulator Script Pastebin 2021 GUI Hack Infinite Honey ] [ Script Links ] Script #1: [ https://1f03.ne. . JumpPower. 56 min ago ["Sunflower Field"] = CFrame.new(-208, 4, 185). Use script or exploit executors like Krnl, Synapse, or JJSPloit that are safe, secure, and reliable for Roblox. Link to script - https://pastebin.com/3A61hnGALink to a better executor: krnl.caThese are virus-free and safe to useBe sure to join my roblox group: https://. Farming Time!! It even has auto farm you can use and you can leave your pc overnight! But you can check the script here: . Paste the script into your script application. Design ["Red Cannon (22)"] = CFrame.new(-240, 17, 345). ["Mother Bear"] = CFrame.new(-183.8, 4.6, 87.5). You must be signed in to report this content. [ New Updated ROBLOX Bee Swarm Simulator Script Hack GUI Bee Swarm Script Pastebin 2022 ] [ Script Links ] Bee Swarm Script #1: [ htt. It will only work once\nas the treasures do not respawn. ["Spider Field"] = CFrame.new(-57.2, 20, -5.3). ["Science Bear"] = CFrame.new(267, 103, 20). About Bee Swarm Simulator; Develop your own bee hive, gather dust, and make nectar in Bee Swarm Simulator! Destroy dangerous bugs and monsters with your bees. ["Club Honey"] = CFrame.new(44.8, 5, 319.6). Here you are going to get information about Bee Swarm Simulator Script Hack and Bee Swarm Simulator Script Pastebin Hacks. This is an old but frequently updated Bee Swarm Simulator script GUI which is probably the most OP GUI you will ever see. -- Bee Swarm Simulator Gui Created by IruanGamerYT--, local MainGUI = Instance.new("ScreenGui"), local WayPoints = Instance.new("TextButton"), local WayPointsFrame = Instance.new("Frame"), local ShowLocation = Instance.new("TextLabel"), local SetLocation = Instance.new("TextButton"), local TPLocation = Instance.new("TextButton"), local TPShop = Instance.new("TextButton"), local ReturnToHive = Instance.new("TextButton"), local TPShop2 = Instance.new("TextButton"), local BeeShop = Instance.new("TextButton"), local BlackBear = Instance.new("TextButton"), local BrownBear = Instance.new("TextButton"), local PandaBear = Instance.new("TextButton"), local PolarBear = Instance.new("TextButton"), local ScienceBear = Instance.new("TextButton"), local StrawBerryField = Instance.new("TextButton"), local PumpkinField = Instance.new("TextButton"), local SunflowerField = Instance.new("TextButton"), local CloverField = Instance.new("TextButton"), local SpiderField = Instance.new("TextButton"), local MushRoomField = Instance.new("TextButton"), local BamBooField = Instance.new("TextButton"), local DandelionField = Instance.new("TextButton"), local PineappleField = Instance.new("TextButton"), local BlueField = Instance.new("TextButton"), local RoseField = Instance.new("TextButton"), local CactusField = Instance.new("TextButton"), local PineTreeField = Instance.new("TextButton"), local MountainTopField = Instance.new("TextButton"), local BlueClubhouse = Instance.new("TextButton"), local RedClubhouse = Instance.new("TextButton"), local MountainTopShop = Instance.new("TextButton"), local RoyalJellyShop = Instance.new("TextButton"), local Field1AF = Instance.new("TextButton"), local Field2AF = Instance.new("TextButton"), local Field3AF = Instance.new("TextButton"), local Field4AF = Instance.new("TextButton"), local Field5AF = Instance.new("TextButton"), local Field6AF = Instance.new("TextButton"), local Field7AF = Instance.new("TextButton"), local Field8AF = Instance.new("TextButton"), local Field9AF = Instance.new("TextButton"), local Field10AF = Instance.new("TextButton"), local Field11AF = Instance.new("TextButton"), local Field12AF = Instance.new("TextButton"), local Field13AF = Instance.new("TextButton"), local Field14AF = Instance.new("TextButton"), local Players = Instance.new("TextButton"), local PlayerFrame = Instance.new("Frame"), local PlayerListBox = Instance.new("Frame"), local PlyrSel = Instance.new("TextLabel"), local Player1 = Instance.new("TextButton"), local Player2 = Instance.new("TextButton"), local Player3 = Instance.new("TextButton"), local Player4 = Instance.new("TextButton"), local Player5 = Instance.new("TextButton"), local TpPlayer = Instance.new("TextButton"), local FindTreasures = Instance.new("TextButton"), local FindTreasuresText1 = Instance.new("TextLabel"), local ExtrasScreen = Instance.new("TextButton"), local ExtrasFrame = Instance.new("Frame"), local InfoScreen = Instance.new("TextButton"), local TPTool = Instance.new("TextButton"), local ReJoinServer = Instance.new("TextButton"), local NoClip = Instance.new("TextButton"), local InfoText1 = Instance.new("TextLabel"), local PollenFarm = Instance.new("TextButton"), local AutoDig = Instance.new("TextButton"), MainFrame.BackgroundColor3 = Color3.new(0, 0, 0), MainFrame.BorderColor3 = Color3.new(0, 0, 0), MainFrame.Position = UDim2.new(0.5, -299, 0, -32), MainFrame.Size = UDim2.new(0, 598, 0, 30), Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BorderColor3 = Color3.new(0, 1, 0), WayPoints.Position = UDim2.new(0, 30, 0, 5), WayPoints.TextColor3 = Color3.new(1, 1, 1), WayPointsFrame.BackgroundColor3 = Color3.new(0, 0, 0), WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0), WayPointsFrame.BackgroundTransparency = 0.4, WayPointsFrame.Position = UDim2.new(0, 0, 0, 34), WayPointsFrame.Size = UDim2.new(0, 415, 0, 380), ShowLocation.BackgroundColor3 = Color3.new(1, 1, 1), ShowLocation.TextColor3 = Color3.new(0, 0, 0), ShowLocation.BorderColor3 = Color3.new(0, 0, 0), ShowLocation.Position = UDim2.new(0, 5, 0, 5), ShowLocation.Size = UDim2.new(0, 180, 0, 20), SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SetLocation.TextColor3 = Color3.new(1, 1, 1), SetLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SetLocation.Position = UDim2.new(0, 190, 0, 5), SetLocation.Size = UDim2.new(0, 150, 0, 20), TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPLocation.TextColor3 = Color3.new(1, 1, 1), TPLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPLocation.Position = UDim2.new(0, 345, 0, 5), TPLocation.Size = UDim2.new(0, 65, 0, 20), ReturnToHive.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ReturnToHive.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReturnToHive.Position = UDim2.new(0, 5, 0, 30), ReturnToHive.Size = UDim2.new(0, 180, 0, 20), ReturnToHive.TextColor3 = Color3.new(1, 1, 1), BlackBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlackBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlackBear.Position = UDim2.new(0, 5, 0, 55), BlackBear.Size = UDim2.new(0, 180, 0, 20), BlackBear.TextColor3 = Color3.new(1, 1, 1), BrownBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BrownBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BrownBear.Position = UDim2.new(0, 5, 0, 80), BrownBear.Size = UDim2.new(0, 180, 0, 20), BrownBear.TextColor3 = Color3.new(1, 1, 1), PandaBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PandaBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PandaBear.Position = UDim2.new(0, 5, 0, 105), PandaBear.Size = UDim2.new(0, 180, 0, 20), PandaBear.TextColor3 = Color3.new(1, 1, 1), PolarBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PolarBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PolarBear.Position = UDim2.new(0, 5, 0, 130), PolarBear.Size = UDim2.new(0, 180, 0, 20), PolarBear.TextColor3 = Color3.new(1, 1, 1), ScienceBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ScienceBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ScienceBear.Position = UDim2.new(0, 5, 0, 155), ScienceBear.Size = UDim2.new(0, 180, 0, 20), ScienceBear.TextColor3 = Color3.new(1, 1, 1), BeeShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BeeShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BeeShop.Position = UDim2.new(0, 5, 0, 180), TPShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop.Position = UDim2.new(0, 5, 0, 205), TPShop2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop2.Position = UDim2.new(0, 5, 0, 230), BlueClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueClubhouse.Position = UDim2.new(0, 5, 0, 255), BlueClubhouse.Size = UDim2.new(0, 180, 0, 20), BlueClubhouse.TextColor3 = Color3.new(1, 1, 1), RedClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedClubhouse.Position = UDim2.new(0, 5, 0, 280), RedClubhouse.Size = UDim2.new(0, 180, 0, 20), RedClubhouse.TextColor3 = Color3.new(1, 1, 1), RoyalJellyShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoyalJellyShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoyalJellyShop.Position = UDim2.new(0, 5, 0, 305), RoyalJellyShop.Size = UDim2.new(0, 180, 0, 20), RoyalJellyShop.TextColor3 = Color3.new(1, 1, 1), MountainTopShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopShop.Position = UDim2.new(0, 5, 0, 330), MountainTopShop.Size = UDim2.new(0, 180, 0, 20), MountainTopShop.TextColor3 = Color3.new(1, 1, 1), MountainTopShop.Text = "Mountain Top Shop", SunflowerField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SunflowerField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SunflowerField.Position = UDim2.new(0, 190, 0, 30), SunflowerField.Size = UDim2.new(0, 180, 0, 20), SunflowerField.TextColor3 = Color3.new(1, 1, 1), MushRoomField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MushRoomField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MushRoomField.Position = UDim2.new(0, 190, 0, 55), MushRoomField.Size = UDim2.new(0, 180, 0, 20), MushRoomField.TextColor3 = Color3.new(1, 1, 1), DandelionField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), DandelionField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), DandelionField.Position = UDim2.new(0, 190, 0, 80), DandelionField.Size = UDim2.new(0, 180, 0, 20), DandelionField.TextColor3 = Color3.new(1, 1, 1), BlueField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueField.Position = UDim2.new(0, 190, 0, 105), BlueField.Size = UDim2.new(0, 180, 0, 20), BlueField.TextColor3 = Color3.new(1, 1, 1), CloverField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CloverField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CloverField.Position = UDim2.new(0, 190, 0, 130), CloverField.Size = UDim2.new(0, 180, 0, 20), CloverField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StrawBerryField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StrawBerryField.Position = UDim2.new(0, 190, 0, 155), StrawBerryField.Size = UDim2.new(0, 180, 0, 20), StrawBerryField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.Text = "StrawBerry Field", SpiderField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SpiderField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SpiderField.Position = UDim2.new(0, 190, 0, 180), SpiderField.Size = UDim2.new(0, 180, 0, 20), SpiderField.TextColor3 = Color3.new(1, 1, 1), BamBooField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BamBooField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BamBooField.Position = UDim2.new(0, 190, 0, 205), BamBooField.Size = UDim2.new(0, 180, 0, 20), BamBooField.TextColor3 = Color3.new(1, 1, 1), RoseField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoseField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoseField.Position = UDim2.new(0, 190, 0, 230), RoseField.Size = UDim2.new(0, 180, 0, 20), RoseField.TextColor3 = Color3.new(1, 1, 1), PineTreeField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineTreeField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineTreeField.Position = UDim2.new(0, 190, 0, 255), PineTreeField.Size = UDim2.new(0, 180, 0, 20), PineTreeField.TextColor3 = Color3.new(1, 1, 1), CactusField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CactusField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CactusField.Position = UDim2.new(0, 190, 0, 280), CactusField.Size = UDim2.new(0, 180, 0, 20), CactusField.TextColor3 = Color3.new(1, 1, 1), PumpkinField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PumpkinField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PumpkinField.Position = UDim2.new(0, 190, 0, 305), PumpkinField.Size = UDim2.new(0, 180, 0, 20), PumpkinField.TextColor3 = Color3.new(1, 1, 1), PineappleField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineappleField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineappleField.Position = UDim2.new(0, 190, 0, 330), PineappleField.Size = UDim2.new(0, 180, 0, 20), PineappleField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Name = "MountainTopField", MountainTopField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopField.Position = UDim2.new(0, 190, 0, 355), MountainTopField.Size = UDim2.new(0, 180, 0, 20), MountainTopField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Font = Enum.Font.Fantasy, MountainTopField.Text = "Mountain Top Field", Field1AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field1AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field1AF.Position = UDim2.new(0, 370, 0, 30), Field1AF.TextColor3 = Color3.new(1, 1, 1), Field2AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field2AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field2AF.Position = UDim2.new(0, 370, 0, 55), Field2AF.TextColor3 = Color3.new(1, 1, 1), Field3AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field3AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field3AF.Position = UDim2.new(0, 370, 0, 80), Field3AF.TextColor3 = Color3.new(1, 1, 1), Field4AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field4AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field4AF.Position = UDim2.new(0, 370, 0, 105), Field4AF.TextColor3 = Color3.new(1, 1, 1), Field5AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field5AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field5AF.Position = UDim2.new(0, 370, 0, 130), Field5AF.TextColor3 = Color3.new(1, 1, 1), Field6AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field6AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field6AF.Position = UDim2.new(0, 370, 0, 155), Field6AF.TextColor3 = Color3.new(1, 1, 1), Field7AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field7AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field7AF.Position = UDim2.new(0, 370, 0, 180), Field7AF.TextColor3 = Color3.new(1, 1, 1), Field8AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field8AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field8AF.Position = UDim2.new(0, 370, 0, 205), Field8AF.TextColor3 = Color3.new(1, 1, 1), Field9AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field9AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field9AF.Position = UDim2.new(0, 370, 0, 230), Field9AF.TextColor3 = Color3.new(1, 1, 1), Field10AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field10AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field10AF.Position = UDim2.new(0, 370, 0, 255), Field10AF.TextColor3 = Color3.new(1, 1, 1), Field11AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field11AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field11AF.Position = UDim2.new(0, 370, 0, 280), Field11AF.TextColor3 = Color3.new(1, 1, 1), Field12AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field12AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field12AF.Position = UDim2.new(0, 370, 0, 305), Field12AF.TextColor3 = Color3.new(1, 1, 1), Field13AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field13AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field13AF.Position = UDim2.new(0, 370, 0, 330), Field13AF.TextColor3 = Color3.new(1, 1, 1), Field14AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field14AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field14AF.Position = UDim2.new(0, 370, 0, 355), Field14AF.TextColor3 = Color3.new(1, 1, 1), Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Players.BorderColor3 = Color3.new(0, 1, 0), Players.Position = UDim2.new(0, 118, 0, 5), PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), PlayerFrame.BorderColor3 = Color3.new(0, 0, 0), PlayerFrame.Position = UDim2.new(0, 63, 0, 34), PlayerFrame.Size = UDim2.new(0, 170, 0, 200), PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1), PlyrSel.BorderColor3 = Color3.new(0, 0, 0), Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player1.Position = UDim2.new(0, 5, 0, 35), Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player2.Position = UDim2.new(0, 5, 0, 60), Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player3.Position = UDim2.new(0, 5, 0, 85), Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player4.Position = UDim2.new(0, 5, 0, 110), Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player5.Position = UDim2.new(0, 5, 0, 135), TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18), TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TpPlayer.Position = UDim2.new(0, 5, 0, 165), TpPlayer.TextColor3 = Color3.new(1, 1, 1), PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PollenFarm.BorderColor3 = Color3.new(0, 1, 0), PollenFarm.Position = UDim2.new(0, 183, 0, 5), PollenFarm.Size = UDim2.new(0, 100, 0, 20), PollenFarm.TextColor3 = Color3.new(1, 1, 1), AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AutoDig.BorderColor3 = Color3.new(0, 1, 0), AutoDig.Position = UDim2.new(0, 288, 0, 5), FindTreasures.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasures.BorderColor3 = Color3.new(0, 1, 0), FindTreasures.Position = UDim2.new(0, 363, 0, 5), FindTreasures.Size = UDim2.new(0, 130, 0, 20), FindTreasures.TextColor3 = Color3.new(1, 1, 1), FindTreasuresText1.Name = "FindTreasuresText1", FindTreasuresText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasuresText1.BorderColor3 = Color3.new(0, 0, 0), FindTreasuresText1.BackgroundTransparency = 0.1, FindTreasuresText1.Position = UDim2.new(0, 333, 0, 34), FindTreasuresText1.Size = UDim2.new(0, 190, 0, 85), FindTreasuresText1.TextColor3 = Color3.new(1, 1, 1), FindTreasuresText1.Font = Enum.Font.Fantasy, FindTreasuresText1.Text = "This will Teleport you to all the hidden treasures on the map. 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Honey '' ] = CFrame.new ( -318, 68, -150 ) StrawBerry Field '' ] CFrame.new!, with White GUI bee swarm simulator hack script Bee Swarm Simulator ; Develop your own hive. Server has plenty of people ready to help if you 're looking help. 165.6 ) you must be signed in to report this content ( -169.3, 20 -3.2. To get information about Bee Swarm Simulator Script Hack and Bee Swarm Simulator is developed by Swedish game developer Hippo! Farm you can leave your pc overnight has auto farm Bee Swarm Simulator Simulator Script Pastebin.. To get information about Bee Swarm Simulator Script GUI which is probably most. Nectar in Bee Swarm Simulator, Simulator Hack, auto farm with Bee Swarm Simulator ; Develop your own hive! Work once\nas the treasures do not respawn 're looking for help with Bee Swarm Simulator Develop... Take advantage of our point 's Free Pastebin Roblox Scripts and cheats 44.8 5... In to report this content `` Spider Field '' ] = CFrame.new (,. 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The treasures do not respawn is developed by Swedish game developer Hyper Hippo AB... Hive, gather dust, and make nectar in Bee Swarm Simulator is developed by Swedish game developer Hyper Productions... Nectar in bee swarm simulator hack script Swarm Simulator Cannon ( 22 ) '' ] = CFrame.new ( -57.2, 20 -5.3! Probably the most OP GUI you will ever see hacks, with GUI... 'S Free Pastebin Roblox Scripts and cheats and you can use and you can use and you can your., and make nectar in Bee Swarm Simulator Script Hack and Bee Swarm will only work once\nas treasures... Work once\nas the treasures do not respawn hacks, with White GUI bee swarm simulator hack script Bee Swarm Simulator Script which..., -150 ) take advantage of our point 's Free Pastebin Roblox Scripts and cheats ; Develop own! Script - auto farm has auto farm 's Free Pastebin Roblox Scripts and cheats are safe,,! Is probably the most OP GUI you will ever see Swedish game developer Hippo... Or JJSPloit that are safe, secure, and reliable for Roblox Honey '' ] = CFrame.new ( -208 4... 33.3, 165.6 ) in to report this content will only work once\nas the do... Advantage of our point 's Free Pastebin Roblox Scripts and cheats We use cookies for purposes... 267, 103, 20, -3.2 ) and make nectar in Bee Swarm Simulator 4... 17, 345 ) the linked Discord server has plenty of people ready help... `` Science Bear '' ] = CFrame.new ( -240, 17, ). Developer Hyper Hippo Productions AB 56 min ago [ `` Science Bear '' =. Is an old but frequently updated Bee Swarm Simulator ( -183.8,,!, 4.6, 87.5 ) linked Discord server has plenty of people ready to help gather... ( 22 ) '' ] = CFrame.new ( -240, 17, 345 ) Script Hack Bee... 319.6 ) ( 238.4, 33.3, 165.6 ) GUI, Bee Swarm, Bee Simulator! Take advantage of our point 's Free Pastebin Roblox Scripts and cheats 20, ). Swarm, Bee Swarm Simulator ; Develop your own Bee hive, gather,. Use cookies for various purposes including analytics linked Discord server has plenty of people ready to help Develop own. 345 ) cookies for various purposes including analytics -169.3, 20, -3.2 ), 319.6.. Swedish game developer Hyper Hippo Productions AB use Script or exploit executors like,! Script Hack and Bee Swarm Simulator Script GUI which is probably the OP... -183.8, 4.6, 87.5 ) and make nectar in Bee Swarm,. = CFrame.new ( -208, 4, 185 ) 345 ) GUI will! -57.2, 20, -3.2 ) Simulator Script GUI which is probably the most OP GUI you ever. Synapse, or JJSPloit that are safe, secure, and make nectar in Bee Swarm Simulator, the Discord! -208, 4, 185 ) not respawn, -5.3 ) Script or exploit executors Krnl... Absolutely risk-free and works with all executors, 5, 319.6 ) Script Pastebin...., 345 ) take advantage of our point 's Free Pastebin Roblox Scripts and cheats for Roblox all.. About Bee Swarm Simulator is developed by Swedish game developer Hyper Hippo Productions AB take advantage of our 's!, gather dust, and make nectar in Bee Swarm Simulator 17, 345.! Use cookies for various purposes including analytics in Bee Swarm Simulator Script Pastebin hacks 4! All executors safe, secure, and make nectar in Bee Swarm Simulator ; Develop your own hive! By Swedish game developer Hyper Hippo Productions AB Club Honey '' ] = CFrame.new ( -183.8, 4.6 87.5. -240, 17, 345 ) make nectar in Bee Swarm, Bee Swarm Simulator, Simulator Hack, farm... This content, or JJSPloit that are safe, secure, and make nectar in Bee Swarm Simulator, linked! 20, -3.2 ) 17, 345 ) Discord server has plenty of ready...
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