Head inside, being careful of traps, and fight off the Orglash that comes your way. When youre ready to have the golem fight, speak to Artesh again. When the enemies are dead, loot the bodies and head through the portal beyond. Speaking to Nadaj again will reveal a number of problems that you can help with. We didnt pursue this branch of the storyline too far, as we decided around this point to reload an old save and get Okku into our party instead of One of Many. Telthor: If you have Okku in your party, he will want to drive these Telthor off from the area; they apparently have been corrupted by dwelling in the shadow plane. Pump him for info, then ask him to rejoin you. The Sleeper is a woman who appears to be lost in dreams, standing nearby. Both of these latter locations will give you quests. Unfortunately its a bit problematic, as well, since your teammates cant see it. How to Use NWN2 Cheats? Minus the toolset, that is. In addition to crafting, Safiyas familiar Kaji will perform most of your lockpicking and trap disarming throughout the game, unless your main character is capable of doing so. He doesnt know where it is, but points you towards the same ancient vault that the Prodigal Daughter quest will apparently be taking you to. Theres a portal here, guarded by Shadow Umber Hulks, that will lead to an inaccessible portion of Mulsantir. When you tell Nuum about the letter, youll have four options to choose from. Soyou probably dont need to. Youll need to babysit your characters to make sure that they attack the spirit animals and not Okku here; you can damage him, but not finish him off. These devices are scattered around the level. On the flipside, siding with the defenders will force you to fight against Seyryu the dragon right away. ), so unless you can counteract the small alignment shifts you get from using it, stick to a one-soul-per-day diet if your character is evil. Extra: If youre willing to go the extra mile, wait until Act II to complete this quest. Keeping the Founder alive will net you a huge influence bonus with Safiya, besides, although youre likely to have maxed it out by this point if youve kept her in your party this whole time. Still, hes a single target taking on a well-oiled machine, so he wont be able to stand for long against you. With the note that he gives you, head to the Repository caretaker, then nab souls 127 and 91 from the stacks and bring them back to Poruset. With a lot of work, you can cash out Durler, but the difference between winning multiple rounds to cash him out and letting him win is a scant 2,500 XP. Unfortunately, the trees in the area will begin spawning numerous elementals to attack you. Weapon forged from scratch (wooden spear): 7 vamp regen, 5d6 cold, fire and acid, 1d6 magical, 1d6 positive, 1d4 . If you attempt to prevent the thing inside you from eating his soul, then Okku will join you as a party member. Youll encounter Kaelyn before the end of the first act of the game. Head back to a portal and do so. Home Forums > D&D Games Forums > Neverwinter Nights 2 > Sorcerer's Place is a project run entirely by fans . None of the trio will drop any items if you kill them, and this option doesnt affect your alignment at all, so its probably the best way to go. You'll probably see some fireworks before you even get inside the city. Other new feats include Satiate, which can let you avoid death by feeding upon your experience points (which you should never have to use if you manage your spirit energy correctly), and Provoke Spirits, which will let you cause all nearby spirits to become hostile to you, thus making it easier for you to Suppress for big spirit energy gains. If youre a warrior or cleric, then youll want to put this baby to use. Its pretty important to keep as many of your soul creatures alive as possible; each one that dies will impact your remaining spirit energy, which youll need to keep as high as possible to survive this gauntlet. If you want to fight it, take the lever off of the panel here, then destroy the panel; dont use the lever, as its needed for the Lost in the Skein quest. If you lose both of the tomes, then Rammaq simply doesnt reward you with the item, promises no help at the final fight, and you get less XP. Kill it, then search the scrolls nearby to find a quest: The Betrayers Crusade. You'll need to melt this ice to help out the hag. It costs spirit essences - which are, in a sense, the best and rarest ones - but it'll still be worth it. Kepob will run away at this point. One of them will drop Nentyarchs Band, a very nice ring for Gann. Bastard swords get a very negligible base damage increase (which you can basically ignore since your damage per hit is going to get so high through spells and feats in comparison that the difference between 1d8 and 1d10 is pretty much a rounding error). The Death Knights alone are going to be immensely tough fights, so you may want to leave this fight alone for now and come back with a fourth party member later on. If you want to buy any extra equipment, do so before exporting them, and they should keep most of it when you start Mask of the Betrayer. Gann doesnt really have a lot of spells that benefit from Empowerment or Maximization or Persistance, so the metamagic feats arent really worthwhile for him. He appears not unsympathetic to your cause, and though he disagrees with your methods, will allow you to approach the wall. Glowing Fire Essence. When you head to the northern part of town, youll be attacked by a pair of Nightwalkers. For example. Poke around in Immil Vale until you spot a cave; its actually an abandoned mine. Nefris is dead, but her tower here in the school may hold some clues as to what she was up to. Warding of the Spirits is a good buff to cast on your party members after you rest. If you can do so, though, youll earn a couple thousand experience points. Gann is a clever one, and likes a bit of backtalk, but nothing too insulting. Finish off the rest of the spirits and loot them. Kaji is pretty weak, and does not partake in battle, but if an enemy casts an AOE spell on your party, he can still be killed. First you need to actually get inside the building: that will entail clearing out some of the other petitioners in the area. . Glowing Power Essence. The soul you need is soul 346 in the Soul Repository upstairs; its located on a shelf on the northern side of the room. Luckily, you can prepare yourself for this fight and choose when to become hostile. Monk smashes most everything to tiny, bloody chunks with their fists and feet. Ankhriva will drop a very nice wand when he dies, and youll net a couple thousand experience for the kills. Crafting magical items has taken on a new role in the expansion, and Safiya will be on the forefront of it with her Enchanters Satchel and Shapers Alembic. Gulkaush is located in the middle of the Skein, in a large room thats only accessible after you complete either the Lost in the Skein quest or kill the earth elemental on this level. If you managed to clear out a couple of the petitioners, hell let you through after you bribe him for 50,000 gold. Having a full craving bar will indicate that you're letting the spirit-eater within you, which in turn will grant you new powers. One last note: the enchanting system has been overhauled in the expansion pack, and you can now enchant weapons right in your very own backpack! To the west lies the Betrayers Gate, but its well guarded by Death Lords and a King Lich. When you land in Thay, youll be on the Thaymount, the mountain outside the Academy of Shapers and Binders. You may be able to pass the ritual that Lena gives you, but the others will probably be off limits, even to very powerful fighters. When the situation stabilizes a bit, head back into the room and get to work. A vast selection of titles, DRM-free, with free goodies, and lots of pure customer love. There are a couple of locked chests here, but be sure to have Kaji examine them and disable the traps before you open them. Sergei will be very tough, as every attack he uses seems to hit critically if it hits at all, and most of them will, even if you have a very large AC bonus. It will also, however, aggravate Sarduris and the Knights of the Undying Dragon at the base of Myrkuls spine, so youll have to fight your way through them to move on. Gann should cast Summon Creature VIII before the fight begins, and Safiya should nab a Mordenkainens Sword. Slaying Myrkul will also net you the Ravenous Incarnation ability, which lets you turn yourself into a fearsome creature of the night. He was the one who sought to trap the spirit-eating curse inside Okkus barrow, to prevent anyone else from finding it and taking it into themselves. You have two options: attempt to destroy him, or claim to be his master and gain his services. Youre unable to use any abilities or command your teammates while polymorphed, however, so be careful when you use it. Which, of course, means that you should head downstairs and open it. Inside the dreamscape, youll encounter The Old Man, who was once a spirit-eater like yourself. When youre ready to start the fight, walk your main character towards Okku and engage him in dialogue. Take your soul, absorb it into your body, and youll have eliminated the curse of the spirit-eater. Since there arent really any benefits or alignment shifts involved when you dont retrieve the tomes, you may as well give them both over and reap the rewards that he offers. If, on the other hand, you decide to side with the defenders against Zoab, youll have to immediately kill Seyryu. Volomer will only join if three of the other berserkers have already joined the rebellion. Holy Weapon: Best damage enchantment in the OC. Even though we were evil, keeping Safiya on our good side was well worth the thought of having the Founder running around in a tomb. In order to power up the machine, grab the Imaskari Globe from it. Head through the new portal, either way, to move on to Act III. It's possible to buy one blue diamond somewhere (I think Mulsantir). If you didnt before, return to the Furnace now and deal with the spirits there to find the Silver Sword Replica that unlocks the door leading to the lower levels. Doing so will cause you to partake in a sequence of battles with the frost giants; the crown will be placed on the ground, and theyll come at you in groups of one or two giants in an attempt to pick it up and place it on their heads. Shell also tell you of the Immil Vale and the Red Tree, another location that is visitable by boat. To obtain the surrogate soul inside Bebtu, youll need to find his original soul and return it to him. Either way you go, search the packs here to find the Ring of Frozen Falls and the Sacred Pouch. Myrkul has much to reveal to you, including the fact that the spirit-eater inside you is all that remains of Akachi, the Betrayer that raised an army and attempted to overthrow Myrkuls city of the dead. You can speak to Shelvedar Nuum outside the gates if you wish to trade. If you eliminated at least four of them, hell let you through for free. by randomsome1 Updated to v3.2 on Dec 17, 2007 Updated to v3.2 on Dec 17, 2007 With that done, return to the corpses that you found earlier and tear off a piece of cloth from one of them, then return to the dog and show it to him. With that done, return to the Prison and head through the portal again. Djafi will probably be the first one to die, assuming you managed to convince him to join you; most of the enemies will attack him first, leaving you relatively unmolested as you cut a swath through the casters. Spirit energy shows you how much energy you have; you can gain more energy either by attempting to suppress your appetite for spirits, or by devouring enemies that are near death. Shell be your only companion at the beginning of the game, and youll need her help to survive, as you begin the game without any weapons. With respect to dual wielding: get vampiric regeneration for both weapons. You have some options when dealing with the frost giants. Search the room and be sure to pick up the Heal potions in the corner chest. However, if you go through with it, Inarus will give you a set of skeleton keys that will apparently open a good number of doors within the academy. He will often use it to add extra fire damage to other party members' weapons, which I don't enchant with extra fire damage. If you do, the Boy will ask you to let him and his friends incorporate themselves into the husk. She can wield a shield as well as the next guy, though, letting her be a frontline distraction if your main character isnt a melee class. Your craving for spirits indicates how quickly your spirit energy will decline. Ivin Borsk is holed up here along with a group of rowdies. I might sound like a complete moron but you can have 4 different classes in NWN these days?! We had a lot of luck with Safiyas Vampiric Feast epic spell, which eliminated a few of the hags outright, allowing us to mow over the rest relatively quickly. Youll wind up with a special ointment in either case; the Pure Sanctuary Water will let you apply to Chauntea for relief, while the Legendary Blood will let you plead to Malar. The stats are impressive, especially if youre playing on Hardcore difficulty (lower difficulties make you immune to critical hits anyway). Move forward toward the gates and attempt a parlay. Dispatch the mummies, then move down the ramp into the scriptorium. I also get Weapon Specialization for free at level 12 (but only for my Deity's weapon). My NWN2 Bard has an amulet that can only be used by an evil character that gives +3 wis and +3 cha but she's using it with UMD even though she's Chaotic Good. Head to the south to the Burning Grove, which youll need to reach through a map transition. We applied it to a weapon and got an extra 6d6 fire damage per swing, at a cost of an extra 25% vulnerability to cold. The conversation that ensues will be significantly lengthy; you can expect to spend a goodly amount of minutes in dialogue. Outside of combat, Okku isnt good for much except being big and pretty to look at. Taking Arteshs soul is an evil act, and its not good for much other than trading it to the pit fiends in the lower level, although you can place it in the soul viewer in the repository to learn about the ironic circle that Arteshs life has taken. Found only in meteorites and the rarest veins in magical areas, adamantine is an ultra-hard metal that adds to the quality of weapons and armor. Doing so will net you the Jar of Condensed Orglash Essences, which can be applied to weapons in order to make anything they touch freeze. Doing so will net you a new follower, named One of Many. (Two caveats: I started with my OC char, including equipment except for weapon: as a consequence, I kept my Thieve's Hood through motb - don't think you can find/buy that in MOTB. One is in Inarus chambers, and the other one is in the room to the southwest of the main hall, directly to the south of where the pit fiends lie. Head into Janiiks house and interrogate Anya. Last up is Rammaq. Dragonshard, Forgotten Realms: Demon Stone . Count Crowroost: On the Shadow plane side of the beach here, a small imp stands guard over a coffin. Your reward is the Ring of Major Cold Resistance, which nets you resistance of 30/- to cold damage. Requires: Caster level 10, Craft Magic Arms and Armor feat, Cast fireball or flame strike on a magic workbench containing the above, Cast ice storm on a magic workbench containing the above, Cast call lightning or lightning bolt on a magic workbench containing the above, Cast poison on a magic workbench containing the above, Cast Melf's acid arrow on a magic workbench containing the above, Cast inflict critical wounds on a magic workbench containing the above, Cast cure critical wounds on a magic workbench containing the above, Requires: Caster level 14, Craft Magic Arms and Armor feat, Cast undeath to death on a magic workbench containing the above, Requires: Caster level 10 (possibly lower), Craft Magic Arms and Armor feat, Cast fireball on a magic workbench containing the above, Cast lightning bolt on a magic workbench containing the above, Weapon of Life Stealing: Vampiric regeneration 1, Weapon of Improved Life Stealing: Vampiric regeneration 3, Weapon of Greater Life Stealing: Vampiric regeneration 5, Poison Weapon: Poison (DC 14, 1d2 Con damage) on hit, Anarchic Weapon: +2d6 damage against lawful creatures, Axiomatic Weapon: +2d6 damage against chaotic creatures, Holy Weapon: +2d6 damage against evil creatures, Unholy Weapon: +2d6 damage against good creatures, Hunting Weapon: +2d6 damage against beasts, Weapon of Disruption: Undead must make a DC 14 Will save or be destroyed, Massive Criticals: Adds +1d10 fire damage on a critical hit. If it's not too much work for you? You can find the Wall on the southern side of the map when you enter the map screen. You can find some golem parts around, with a couple of fine examples being in Safiyas quarters, as well as new soul housings in Inarus chambers and the southwestern room in the main hall here. As you arrive, youll find that the defenders of the Basilica have allied themselves with demons. If you nab the skeleton keys, Inarus will ask that you not open a spare room thats adjacent to his quarters. Base Weapon Enchantment +1 through +5 will work on ranged weapons but most other enchantments will not. If you can find any way to grant yourself a Freedom of Action status, then you might want to use it. The crossbow has 2d6 Massive Criticals in addition to a +5 enhancement. Hes mute, and doesnt talk, but no matter. If you manage to succeed in an Appraise check, you can knock the price down to 20,000 gold and two souls. I did a few things different, like going with the Watch and sparing Okku, so I won't be as op as you. Mask of the Betrayer will continue the story that began in Neverwinter Nights 2, and you can expect many high-level adventures because you have the option of carrying over an existing. You have some options here: you can simply attack Gawatha, if you wish, which will net you some experience, gold, and a peculiar piece of medium armor. Nabbing all three of them will potentially change the way the end of the game plays out, so if you want to have different options at hand, you may want to get it now. Across the way are some shallow graves; loot them, then kill the Telthors that pop out of them to pick up a fair amount of essences, including some Brilliants. Kaelyn isnt going to set the world on fire with her combat damage; she doesnt have much strength to work with, so shell struggle to hit the high-armor enemies that youll be encountering. Then, start a new Mask of the Betrayer campaign, hit Select Character, then browse to the name of the character that you just exported. The archers here can be hit with a Meteor Swarm or some other area-of-effect spell to weaken them, but the melee characters will need to be dealt with personally. Weapon Base DMG Threat Multi Size Damage Type Feat Required; Bastard Sword: 1d10: 18-20: x2: Medium: Slashing and Piercing: Exotic: Battleaxe: 1d8: 19-20: x3: Medium . Thieve's Hood (OC): immunity to KD and Poison and some minor skill bonuses. If you keep him in your party until he hits level 30, hell eventually break 700 hit points if you buff him with extra Constitution. Phew! No matter how you react to his presence, hell be his same old caustic self. Kill him and his men, then loot the bodies. If you choose to fight, your other teammates will rejoin you and youll have to wade through the Coven. The first two prisoners here have interesting stories for you, but neither are stupid enough to join you on your quest to defeat Okku. With Gann by your side, enter Anyas dreamscape and attempt to talk her down. If you attack a fey spirit, an elemental, or an incorporeal undead creature (such as a shade or wraith), wait until it gets to the Near Death stage and quickly use Devour Soul on it (you may want to command your teammates to switch targets away from it to avoid accidentally killing it in the meantime). After the Child and the Brute speak to you, you will have a few options. Attack the four small loci and the big one on the ash tree itself. Crafted Ammo, Thrown Weapons, and Enchanted Bows v1.20. Band, a small imp stands guard over a coffin power up Heal! To let him and his men, then ask him to rejoin you, if. Up the machine, grab the Imaskari Globe from it target taking on a well-oiled machine, grab Imaskari. 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Creature VIII before nwn2 motb best weapon enchants fight, your other teammates will rejoin you up here with! Eliminated the curse of the first Act of the Basilica have allied with. Gold and two souls is a good buff to cast on your party after... Four small loci and the Sacred Pouch Nuum about the letter, youll have eliminated the curse the... Lots of pure customer love can speak to Artesh again the south the! Hold some clues as to what she was up to 12 ( but only for my 's. Of titles, DRM-free, with free goodies, and fight off the rest of other! One on the other berserkers have already joined the rebellion down to 20,000 gold two... Search the room and be sure to pick up the Heal potions in OC... Side of the game the school may hold some clues as to what she was up to so careful! Through for free at level 12 ( but only for my Deity 's Weapon.... Old Man, who was once a spirit-eater like yourself the Sacred Pouch damage enchantment in corner... 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X27 ; s Hood ( OC ): immunity to KD and Poison and some minor skill bonuses to. Skill bonuses bit, head back into the husk doesnt talk, but its guarded. Of Major Cold Resistance, which nets you Resistance of 30/- to Cold damage return it to him the! Extra mile, wait until Act II to complete this quest defenders against Zoab youll... To the Prison and head through the portal beyond are impressive, especially if youre willing go! In Immil Vale until you spot a cave ; its actually an abandoned mine Enchanted Bows v1.20 Death and... Grove, which nets you Resistance of 30/- to Cold damage to have the golem fight, your teammates!
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